Learning should be hard, hard as fun.
One of trepidations that students carry into introductory STEM courses is that the learning will be hard, perhaps too hard. …
One of trepidations that students carry into introductory STEM courses is that the learning will be hard, perhaps too hard. …
Annotated Bibliography Aguilar, S., Holman, C., & Fishman, B. (2013). Leveling-Up: Evolving Game-Inspired University Course Design (pp. 46–52). Presented at …
When students use checklists as a way to track school tasks they apply gameful approach. They track their progress and …
Grounded Theory is a systematic generation of theory from systematic research (Padgett, 2004). The purpose of this Grounded Theory study …
Advanced courses attract students who are already motivated to learn the subject matter. These students completed introductory courses and decided …
The teaching craft is greatly dependent on metaphors and illustrations to convey new concepts. Historically, illustrations are based on the …